﻿using System.Collections.Generic;

namespace Pyramid.Hardware.Operations
{
    public class MoveOperation
        : Operation
    {
        private IEnumerable<ILine> outputBus;

        public MoveOperation(IEnumerable<ILine> inputA, IEnumerable<ILine> inputB)
            : base(inputA, inputB)
        {
            this.outputBus = inputA;
        }

        public override IEnumerable<ILine> OutputBus
        {
            get
            {
                return this.outputBus;
            }
        }
    }
}
